Game Genie Code Creators Club Archive: Aaahh!!! Real Monsters Actraiser. Super Nintendo Game Boy Nintendo Sega Genesis Game Gear Playstation Nintendo 64 Dreamcast. B1B4-6F07 - Mario has a halo on the map screen, F1 lives, and the game is over when you die once 31B4-6F07 - Mario has a halo on map screen, only has one life. CBB7-6D67 - Start as Caped Mario. This is a list of SNES cheats, SNES cheat codes, hints and games. View games listed under G. Cheat Codes, Game Genie Codes, Hints, Guides: 2002-07-16: Gun Force. Game Genie. GG: Game Boy. GG: Game Gear. GG: Nintendo. GG: Sega Genesis. GG: Super Nintendo; GameShark. GS: Game Boy Color. GS: Nintendo 64. GS: PlayStation. GS: PlayStation 2. By Game Genie Super Nintendo SNES. 5.0 out of 5 stars 1. Game Genie Codebook Update for Super Nintendo SNES - Volume 2 Number 1 (Supplement code update booklet with additonal codes not in original manual) (Game Genie Code Update) Paperback 1993 Galoob. Shantae and the Pirate's Curse - Nintendo Switch. Super Mario World – Game Genie Codes The following are known Game Genie Codes for Super Mario World on Super Nintendo (SNES). Start With 1 Life DDB4-6F07 Start With 9 Lives D6B4-6F07 Start With 15 Lives D3B4-6F07 Start With 25 Lives F6B4-6F07 Start With 50 Lives 7FB4-6F07 Start With 99 Lives 14B4-6F07 Infinite Lives C222-D4DD.
This tutorial will show you how to add cheat files and load them with RetroArch on your hacked SNES Classic. You can add Game Genie & Action Replay cheat codes for many games and different consoles (SNES, NES, N64, etc.).
This tutorial is the same and works for both the SNES Classic Mini and NES Classic Mini.
1. Open hakchi2 CE and connect your console to your computer. Turn it on and wait until it is Online before you proceed to the next step.
2. Go to Modules > KMFD's Mod Hub.
Nes Cheats Game Genie
3. Go to the KMFD Cheats tab and download and install the cheats module for the intended console.
1. Load game on SNES Classic, press Start + Select to open the RetroArch menu, and go to Cheats. (Make sure the game is running in RetroArch. By default, all non-SNES games will load in RetroArch. To run SNES games in RetroArch, read our tutorial here.)
3. Go to Load Cheat File
4. Select console.
5. Select your game.
4. Go down to see list of cheats. Turn on cheats and hit Apply Changes (in some cases you may need to restart the game for the cheats to apply - simply go back to the menu and hit Restart).
5. Go back and Resume or Restart.
Game Genie Codes For Snes
If you have any questions, please leave it in the comments below.
Game Genie Codes For Super Nintendo
BB64-64D7 - Time never runs out
C264-64D7 - Infinite time
AA64-64D7 - Super-fast clock
DF64-A7D7 - Extra life at one coin DF67-AFA7
7464-A7D7 - Extra life at 50 coins 7467-AFA7
14B4-6F07 - Start with 99 lives
B1B4-6F07 - Mario has a halo on the map screen, F1 lives, and the game is over when you die once
31B4-6F07 - Mario has a halo on map screen, only has one life.
CBB7-6D67 - Start as Caped Mario D4B7-6DA7 3CB7-6FD7 69B7-6F07
CBB7-6D67 - Start as Fiery Mario D7B7-6DA7 3CB7-6FD7 69B7-6F07
CBB7-6D67 - Start as a red faced Mario D0B7-6DA7 3CB7-6FD7 69B7-6F07
CBB7-6D67 - Start as Sub-Zero Mario. Grab a Mushroom to become invincible DBB7-6DA7 3CB7-6FD7 69B7-6F07
CBB7-6D67 - Start as nodding Mario. Grab a Mushroom to get a 1-Up FDB7-6DA7 3CB7-6FD7 69B7-6F07
CBB7-6D67 - Start as Mario. Grab a Mushroom and it turns into a Pirahna plant, a star is moved into your inventory which glitches the game if used. 47B7-6DA7 3CB7-6FD7 69B7-6F07
CBB7-6D67 - Start as hovercraft Mario, get any item to become invincible with a Bullet Bill in reserve 59B7-6DA7 3CB7-6FD7 69B7-6F07
CBB7-6D67 - Start as hovercraft Mario, get any item to put a shelless turtle in reserve 55B7-6DA7 3CB7-6FD7 69B7-6F07
CBB7-6D67 - Start as hovercraft Mario, get a Mushroom to turn it into a Pirahna Plant and get a giant 'Bullet Blob' in reserve 5BB7-6DA7 3CB7-6FD7 69B7-6F07
CBB7-6D67 - Start as hovercraft Mario, get a Mushroom to put a flying key in reserve 6DB7-6DA7 3CB7-6FD7 69B7-6F07
CBB7-6D67 - Start as hovercraft Mario, get a Fire Flower to put an invisibility flower in reserve, or a Mushroom to turn invincible and get a football Koopa in reserve 64B7-6DA7 3CB7-6FD7 69B7-6F07
CBB7-6D67 - Start as hovercraft Mario, get a Fire Flower to put a magic squished dinosaur in reserve which will let you clear the round instantly if collected 67B7-6DA7 3CB7-6FD7 69B7-6F07
CBB7-6D67 - Start as Sub-Zero Mario, get a Fire Flower or Mushroom to put a 1-Up Mushroom in reserve, use that or any other 1-Up Mushroom to put a Yoshi in reserve 66B7-6DA7 3CB7-6FD7 69B7-6F07
CBB7-6D67 - Start as Mario with a strange walk, get a Mushroom for Yoshi's thank-you message 6BB7-6DA7 3CB7-6FD7 69B7-6F07
CBB7-6D67 - Mario drives without benefit of a car C9B7-6DA7 3CB7-6FD7 69B7-6F07
CBB7-6D67 - Start as Mario with an extremely strange walk, get a Fire Flower to put a glitched ghost in reserve 2DB7-6DA7 3CB7-6FD7 69B7-6F07
D0B7-6DA7 - Start as a red-faced Mario in need of a chiropractor 3CB7-6FD7 69B7-6F07
DBB7-6DA7 - Start as Sub-Zero Mario - grab a Mushroom to become invincible 3CB7-6FD7 69B7-6F07
FDB7-6DA7 - Start as nodding Mario - grab a Mushroom to get 1-Up 3CB7-6FD7 69B7-6F07
47B7-6DA7 - Start as Mario- grab a Mushroom and it turns into a Pirahna plant, a star is moved into your inventory which glitches the game if used 3CB7-6FD7 69B7-6F07
59B7-6DA7 - Start as hovercraft Mario, get any item to become invincible with a Bullet Bill in reserve 3CB7-6FD7 69B7-6F07
55B7-6DA7 - Start as hovercraft Mario, get any item to put a shell-less turtle in reserve 3CB7-6FD7 69B7-6F07
5BB7-6DA7 - Start as hovercraft Mario, get a Mushroom to turn it into a Pirahna plant and get a giant 'Bullet Blob' in reserve 3CB7-6FD7 69B7-6F07
6DB7-6DA7 - Start as hovercraft Mario, get a Mushroom to put a flying key in reserve 3CB7-6FD7 69B7-6F07
64B7-6DA7 - Start as hovercraft Mario, get a Fire Flower to put an invisibility flower in reserve, or a Mushroom to turn invincible and get a football Koopa in reserve 3CB7-6FD7 69B7-6F07
67B7-6DA7 - Start as hovercraft Mario, get a Fire Flower to put a magic squished dinosaur in reserve which will let you clear the round instantly if collected 3CB7-6FD7 69B7-6F07
66B7-6DA7 - Start as Sub-Zero Mario, get a Fire Flower or Mushroom to put a 1-Up Mushroom in reserve, use that or any other 1-Up Mushroom to put a Yoshi in reserve 3CB7-6FD7 69B7-6F07
6BB7-6DA7 - Start as Mario with a strange walk, get a Mushroom for Yoshi's thank-you message 3CB7-6FD7 69B7-6F07
C9B7-6DA7 - Mario drives without benefit of a car 3CB7-6FD7 69B7-6F07
69B7-6F07 - Start as red spazms mario (lose it when hit or die, so use Galoob's codes to keep your big etc)
31B7-6F07 - Start as Super Mario
CBC4-6DAD - Start button has no effect
CBC5-6DAD - Start and select button combo makes the game pause forever
CBCA-6DAD - Whenever you land hard on the ground via the cape, you die
0BCD-AF6F - At the beginning of a level you go to the Yoshi bonus stage and when you fall the level is beaten!
61CB-AF6F - Nintendo Presents, BO
CB28-DF6D - Keep powerups when you fall and die
D322-D4DD - Get more lives when you die
DE22-D4DD - Die after losing one life
BB22-D4DD - Lose every life except one when you die
C022-D4DD - Says 'game over' after every life
C222-D4DD - Infinite lives
EE28-6F6F - Runs super fast without holding down run; turn around with spin jump
EE2D-AF6F - Run super fast one direction; hard to control
EE2C-AF0F - Floating Mario
DD2C-AF6F - Holding B allows you to fly to the top of the screen, sometimes off screen. Good code, but can be a problem in caves.
DF2C-AF6F - Mega-jump
D42C-AF6F - Super jump
D02C-AF6F - Low jump
DE2C-AF6F - Bogus jump
5A2C-AF6F - Mario shakes repeatedly and if you hold A or B and down you can go through the floor sometimes. This is very useful in case you want to get somewhere that you can't below you. You have to quickly press A or B twice and then hold to get him off the ground and flying
CF2C-AF6F - Fiying ability
842C-AF6F - Skitz jumps
A52C-AF6F - Mario shakes. He can't go through the floor like he can in the other code. The good thing is that you only have to press and hold A or B once to get him off the ground
232C-AF6F - Jackhammer jump
3D2C-AF6F - Weird jump. (Dosen't work with a cape)